Hello Boki,
I have found a workround for this issue.
With the NxButton6, I clear the Glyph property, and instead to the Images property add a TImageList with the normal glyph at index 0, and a disabled version at index 1.
Then, in code, to enable the button:
NxButton61.Enabled := True; NxButton61.ImageIndex := 0;
and to disable it:
NxButton61.Enabled := False; NxButton61.ImageIndex := 1;
And this works well. I have used this method and therefore I am not waiting for a fix.
Kind regards,
PhilW